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Wednesday, October 1, 2025

#3 - Four Crowdfunded Games to Look at NOW!

Elves & Ordnance: The Blog – Entry #3 – October 2, 2025:

 

Here is the third offering of the Elves and Ordnance blog. SJG Ogre/GEV, Warhammer 40K, and other games will be prevalent topics from a miniatures and tabletop gaming perspective in future written diatribes (as promised... as well as adventures to interview game store owners, attend Gen Con 2026 and who knows what else). At some point I really need to talk about just how kind the members of the gaming world are to their kin. I have been shown A LOT of friendship as I have re-entered this hobby after an absence of nearly 40 years.

 

But today, there are four games on two crowdfunding platforms that are very much worth taking a look at, and... if you agree and like the topic nature or game dynamics, well worth backing. I wanted to get this out quickly as the clock is ticking on three of the four campaigns (so this blog entry kind of has an expiration date!). I intend to steal a few minutes of your time and talk about each and give you some links to check them out.

 

It is important to note that I am not sponsored by, nor have I received any payment to endorse these games. I just think they are awesome and want to show others: Hey! Look at this!

 

I’m going to list them in “time remaining on the crowdfunding” order. This does not mean I like any one of the concepts more than the other, it just means the higher up they are in the list, the less time you have to join in on backing the game. As with any crowdfunding there is some minor risk proportionate to what you pledge, but these all seem to have stable concepts and project owners.

 

So, let’s jump in!

 

The first entry has only 6 DAYS LEFT to back it:

Platform: Kickstarter

Game: Battle Frenzy

Project Owner: Goliath Coins (no stranger to the gaming world)

Funding Status at time of this entry: 297% Funded

Link: https://www.kickstarter.com/projects/goliathcoins/battle-frenzy

Test Copy Received at Gen Con 2025
NOTES: I had the opportunity to be selected to receive an early draft copy of six of the seven characters for this game and play it myself. This is such a unique concept. The game consists of a single character card and a single page of rules. Both are 8 1/2 by 11 high quality thick paper. The warrior/character card is inside of a hard page protector for each player. The only dice used are up to 2D6 (four if you don’t want to share with your opponent). There are seven characters available in the Kickstarter project (my test version had six), and you can choose the quantity of characters you wish to purchase at your level of backing. I state this game is unique because the rules character statistics attacks and game dynamics are all on a single sheet of paper in front of the player inside of the page protector. Dry erase markers are used on the page protector to mark the attrition of character stats during the two-character battles. The game has extremely fair and balanced gameplay even with the randomness of dice. The primary differentiation is in the statistics of the characters. Each character has four statistics: attack, defense, injury, and resistance. The neat part of this is that it is almost like a two-person melee role play. Play of the game is quick and two people can do several rounds in a fairly short period of time. I found it also to be good for solo play controlling both characters that are fighting. Definitely more exciting than Solitaire During those times when a person finds themselves alone. Bluntly... This game is fast, easy to learn, rapidly exciting, and would even be a great intro game for pulling more people into gaming in general. I really like the uniqueness. And here's another great reality about it: you could have the entire game and keep it in an extra-large folder stored flat, which is a true bonus for any game room.  You Would simply be storing something equivalent to 8 sheets of paper in hard page protectors, 2 dry erase markers, and 2D6 that could be shared from a dice bag. Again, fast, dynamic, and fun! This game is for 2 to 6 players with seven character choices as mentioned above. Those character choices are almost battles across time as well. You want to have a fight between a Werewolf and a dragon? Go for it. A killer robot and a ninja lord? No problem. I have only had the chance to play a two-player game and solo, but a six person game? That could be a battle across eternity! Now for another bonus point. Backing at the lowest award level with two warriors is only $16 plus $8 shipping. All seven warriors are $50 and $12 shipping. Do yourself a favor and look at this one. Picture of my early release copy shown. UPDATE 11/21/2025: Successful and already received. An awesome game and such a unique, simple form of game play.

 

The next one to look at entry has only 7 DAYS LEFT to jump in on the crowdfunding:

Platform: Gamefound

Game: Dukes of Nukes V2

Project Owner: Falling Whale Games

Funding Status at time of this entry: 170% Funded

Link: https://gamefound.com/en/projects/dukes-of-nukes-gaming/dukes-of-nukes-v2

NOTES: They had me at “nukes.” Dystopian games that are either based on nuclear conflict, or after, have always caught my attention. I backed this one right before it reached full funding. This offering looks like it will have you on the edge of your seat during a card game apocalypse. The goal is to be the one holding the single nuclear codes card after the five Defcon cards have been placed on the table. He who holds the codes card wins at that point. But there is thievery, spying, trade deals, and a myriad of other cards in play that can throw the game in many directions. This could be very well suited for use as a drinking game as well. The art on the box and cards is a hilarious take on a dark subject. Backing ranges from $20 to $240 (that final level gets your name as a backer on the box). They also offer a playmat for organizing the world’s destruction in an orderly fashion ($45 add on). All stretch goals have been met (at this time), which means it will come with some stickers, a better box, and linen touch card surfaces. This one is going to be a limited run keeper. Don’t waste any time checking this one out. I can’t wait to get my copy... Looks like a megaton of fun!

 

Next up is one that I have been following the pre-launch on for a bit. “Into The Wild Alaska” launched yesterday and is taking off quickly. It appeals to the hiker/camper in me (as well as tugging at my Wilderness First Aid instructor card...). 28 DAYS LEFT to back it:

Platform: Kickstarter

Game: Into The Wild Alaska

Project Owner: Irving Galarza

Funding Status at time of this entry: 43% Funded (here’s your chance to help!)

Link: https://www.kickstarter.com/projects/intothewildalaska/into-the-wild-alaska

NOTES: Not to sound repetitive, but they had me at “Alaska.” This is an outdoor survival game with a setting in Alaska. It features six unique “Voyagers” that players choose to from (seven with an expansion). The game balances the Voyagers against set-back events, vital resources (tools and food), survival equipment, tactical assets, and a goal of getting through the wilderness to the island. The Voyager characters (which are figurines in likeness of the art of each Voyager) have very interesting backgrounds and appearances (shown on the project site along with all of the various cards of the game). There will be an expansion and a mini expansion as well. A unique add-on that is available is a replica of an Alaska State Trooper badge that can be used to designate the “game marshal” who is responsible for “keeping the game running smoothly.” We must talk about the art involved... the game boards at standard and deluxe levels are both stunning. The box art draws you in to want to play the game. The game pieces and cards are very well designed and in good quantity enough to make the game look expensive and complex, yet it is billed as, “rules so simple, anyone can jump in.” Not kidding, the game is beautifully designed (a lot like the aesthetic beauty of Fire Tower). There are multiple options (I backed at the level for the Deluxe Edition with expansions and the badge). On this one, at least go look and admire the work that Mr. Galarza has put into leading this project. Impressive. Backing starts at $39 and goes up to $110 (plus shipping). I asked about stretch goals and they replied that they were going to focus on production as soon as this hits fully funded and did not want to be delayed by additions that could cause delays (good thinking!).

 

Lastly, but not least, we have one that is in the pre-launch phase. So you can mark it as a favorite and watch it for details. I joined the “early herd” on this one which gets you some extra, unique game tokens. This must become a hit just looking at first glance. It hasn’t launched yet, so follow it:

Platform: Kickstarter

Game: Uh oh, Dino!

Project Owner: Sabrina C @ Ludoliminal

Link: https://www.kickstarter.com/projects/ludoliminal/uh-oh-dino

Funding Status at time of this entry: In pre-launch phase

NOTES: This is just plain cute. I do not know any other way to describe it. Not only does it look good with vibrant colors and art, but the game dynamic is also unusual and not something I have encountered in game play. It intrigues me. Brightly colored stegosaurus (at least I think that is correct... what is the plural for Stegosaurus?) and dino egg game pieces are utilized on board pieces that are moved back and forth to create gaps in the dinosaur’s path. Lava flows are mentioned as well. There appear to be unique D6 as well. A storage bag for the pieces is shown on the site. Billed as a “completely accurate cooperative dinosaur game.” The game goal is to rescue your dinosaur eggs before the ground is gone beneath you. The pre-launch site states there will be a “Meteors & Meat-Eaters” expansion available as well. It looks like they are trying to make this available for holiday shipping yet this year which is a fast timeline so it may launch very soon. No info yet on backing levels or stretch goals. The yellow and purple box motif is eye catching. It looks like this one could easily end up being a family favorite. I plan to back it. Take a good look at it and if you like it, join the “early herd” for $1 and get on the list for the extra game pieces. A moving board with dinosaurs and an expansion with meteors. How can I pass this up? UPDATE 11/29/2025: Greatly crowdfunded and I have already received my base copy. Absolutely beautiful game. The wooden dinos are bigger than I expected and so awesome. Can't wait till spring when the expansion, wooden tokens, and two additional game pieces arrive!

 

Anyway... I thought these were well worth passing on. Take a look and let me know what you think.

 

Standard, silly filter pic of me below to add to the collection along with a few pictures of recent miniature work...






Adepta Sororitas
Order of the Sacred Rose
Palatine, 28mm
Warhammer 40K



A couple of completed Ogre Mk V's
with homemade decals, 6mm scale
Steve Jackson Games Ogre


A carried standard for an Adepta Sororitas
Imagifier, 28mm scale
Warhammer 40K



Completed decaling on an Ogre Mk VI 
and Ogre Mk V
Steve Jackson Games Ogre

Wednesday, August 6, 2025

#2 - One Day at Gen Con (2025)

The 2025 Gen Con black light
dice tray from Fanroll
First let me start by saying that this is the largest convention I have ever been to in my life.


Attendance is said to have topped 71,000 people. Gen Con sold out for the second year in a row. I used to go to gaming and science fiction conventions back in the 1980s, and I still go to a lot of large annual meetings and conventions for my career and for my church each year... but this one was simply huge on a mind boggling scale.

A little history certainly is in order for those unaware of the great gathering of which I speak. Gary Gygax, of Dungeons & Dragons fame, founded Gen Con in 1967 This Gen Con 0 (as it is called now) was held in Gygax's Lake Geneva, Wisconsin home as several in his area could not travel to an International Federation of Wargaming meet in Chicago. The convention was moved around Wisconsin, then eventually to Indianapolis due to sheer growth in attendance. Now, many years later, we have a convention with a staggering attendance that covers nearly all types of gaming. You can find tabletop games, wargames, pinball machines and role playing games all under one roof.


Buying a one day badge was simply inadequate to be able to take it all in, or really, to take even 20% of what was available to see, buy, do, and enjoy.


I must emphasize the magnitude of the event. Gen Con 2025 (also known as Gen Con 58) took up the entire first two floors of the Indiana Convention Center which has a huge downtown footprint in Indianapolis (exhibit halls that were used for vendors and gaming space in this building alone equated to over 556,000 square feet). It also took up the whole of Lucas Oil stadium, a venue used for NFL events with the Indianapolis Colts, including lower level, field area, and concourses for gaming areas. Food trucks made up a Gen Con Block party that closed down the street between the ICC and the stadium. Then, even with the massive number of gaming halls, event rooms and gargantuan vendor hall, the event overflows to encompass the complete conference room capacity of six downtown Indianapolis hotels; the Crowne Plaza, the Hyatt Regency, JW Marriott, the Marriott, the Omni Severin, and the Westin. And that is not all... it also uses two floors of the Indianapolis Union Station including its' Great Hall.


The program book had 18 pages of floor maps to help registered attendees find locations and events.


As I said, the event was 100% sold out. In a Facebook group called "Friends of Gen Con," which I would have been lost without in seeking first-timer guidance, there were many persons trying to get last minute entry badges to no avail. 


Even though I was a first time Gen Con attendee, I was an acolyte of wargaming and RPGs for over a decade and owned a game store in the early 1980's. My career lessened my involvement until just recently. I have always wanted to go to Gen Con. My rekindled interest in gaming along with a desire from my oldest adult son Michael to attend a Dungeons and Dragons Online player meeting, drove me to say yes to his request to go to Indianapolis for Gen Con. We purchased single day badges for Friday (Day 2) and decided to make the most of what would be a packed day. We were able to purchase a parking pass for $20 about eight blocks from the ICC. Luckily we only live about two and a half hours away from Indy as every downtown hotel was at max capacity. We arrived with mostly empty backpacks (ready to receive merchandise) and water bottles with "Liquid IV" powder for hydration. We were greeted by huge balloon sculptures and people building a giant house of cards type display for future destruction. If I understand correctly, money will be thrown at the card houses to cause collapse and the funds then donated to charity.

Waiting for the Vendor Hall to open
 (crowd in front and behind us)

The experience was overwhelming. As deciding to go was a late decision for us, we had to get our badges at "will call" which was surprisingly fast (and the entire event sold out about a week after we purchased our badges). Immediately I was reminded of the fact that gamers, as a group, are very polite, kind, and helpful people. If you needed directions, people were more than happy to oblige. We had decided that the best use of our time would be to explore the vendor hall. 

In trying to find the vendor hall, we went to the first large exhibitor type hall we could find. This ended up being the most massive room filled with gaming tables that I have ever seen. People were attending game demos, doing playtesting, and simply using table space to play a plethora of games, many of which I have never seen before. After checking the map again, we found our way to the hall leading into the Vendor hall that would open in about an hour. I remember thinking that the crowd of about 200 waiting was not that bad. However in the next 30 minutes that crowd became thousands.

We waited in this ever growing crowd of attendees for the remainder of the hour for the doors of the vendor area to open. While we waited, a good portion of those waiting sat on the floor and played card games. One of the neat things about Gen Con is that it encompasses a very large span of gaming.


Plotting a route through 
the vendor hall
Needless to say, the vendor area was worth the wait. There were over 500 vendor booths, some small and some very large representing various table top games, wargaming, role playing games, gaming tables, dice, miniatures, paint, and every accessory you can imagine. I had heard there were concerns that the recent tariff's might decrease the number of vendors, or the number of available items to purchase. If this was the case, you really could not tell as a first time visitor to this land of wonder. The aisles between the booths were jam packed with people, most of whom had backpacks in which to carry their purchased treasures. There were also multiple booths for all range of costumes and cosplay.


And there was a lot of cosplay. This ranged from the simple (live music bands and gamemasters wearing elaborate hats and kilts) to the amazingly detailed (full animal costumes complete with fur). This brought back memories for me of late 70's and early 80's science fiction conventions and my Alien (Captain Dallas), Battlestar Galactica (Viper Pilot), and elven fighter mage costumes. This has also directly affected my planning for next Gen Con. I must get involved in this aspect as well. Yes, I am in my sixties, but have finally found something that I can define as "fun." The nerd in me has been resuscitated. 


I had worn one of my Ogre t-shirts, as my plan was to visit the Steve Jackson Games booth first. Even though Ogre is not really produced any more, those working the booth smiled at the homage. It was great talking with them about Ogre, Munchkin, Illuminati, Car Wars, and back to Ogre and my wish list from Warehouse 23 for more miniatures. They suggested we visit the booth behind them (TurboDork Paint) to look at their line of metallic paints. Their metallic colors were indeed like nothing I had ever seen and I ended up buying "Fahrenheit" red and "Cool Ranch" blue.


TurboDork & Colour Forge
From there, I went on my second mission, hoping to score some primer/base spray paint from Colour Forge. Colour Forge is a UK based paint company which can be ordered online, but I prefer the in-person shopping experience. I had been told the Monument Hobbies booth would have these, which was correct. So after maneuvering through the crowds, I left that booth with three abnormally large cans of spray paint and a Velcro patch for my hat that says "HBY NRD." The rest of the day kind of went on like this with us looking for some specific booths that either my son or I wished to visit, or being pulled in by the massive number of booths selling dice, dice bags, costume components, games, and art.


I ended up getting the 2025 Gen Con black light dice tray with mini glow dice (I simply could not resist this as my take home souvenir of this adventure). While discussing dice it is important to note that the number of vendors and manufacturers of dice that were present were more than one could canvas in a day. I tried to find the Nuclear Fallout 11 dice set from DND Dice, but was unable to locate a set. I am sure there was a vendor that had them, but I did not get to even half of the booths selling dice. Luckily, they can be purchased from the company online or from Amazon. After a lot of walking, hunger began to call, We headed outside to the block party to find food.


This was a designated area with food and drink trucks. Sun King had even hatched a special
event beer for Gen Con. We had planned to have a beer, but the line was far too long at several hundred people for us to attempt this. We ended up having short rib tacos with pickled beets that were absolutely wonderful, washed down by free energy drinks from the Red Bull booth (it was essentially roll the dice till you win a Red Bull in the spirit of the event). My son bought a stainless steel flagon that got him refills of craft soda. Once fed and hydrated we headed back inside the ICC, passing a row of maybe 20 pinball machines. We passed a remote control robot game as well as two large groups of people painting miniatures for Warhammer. One group was a painting class and the other a competition. 


We milled around for a bit visiting some booths that my son wanted to visit and he purchased a just released part game with multiple decks of card expansions. One of the neat things here is the many vendors and game companies that have special deals on complete games with expansions. This was one such deal where he was able to get a core card game and all of the
expansions along with two free gifts for a special, lower price. I had wanted to visit the Runaway Parade Games booth to explore the Fire Tower Game and its' expansion, Rising Flames. Again, and amazing experience being shown the demo on the game by a passionate game designer who was very proud of their creation. We ended up buying the deluxe edition with the full expansion. Saving about $25 off of the price of the regular edition and base expansion. 


The backpacks were starting to fill up. I went back to the Steve Jackson Games booth and purchased Munchkin Shadowrun. I have always loved Shadowrun as one of my favored RPGs and the thought of mixing it with the Munchkin card game sounds appealing. Plus... anything from Steve Jackson Games is pure gold. This is obviously another plug for my fav, Ogre.



We passed the large booth for Catan and resisted the urge to stop (I have already played this, like it, and plan to buy it... and it is readily available locally. I then spent some time just looking through the Warhammer booth, again, a very large offering. I am really considering getting into Warhammer 40,000 as my son and his co-worker play this weekly. I spent some time looking at the specific miniatures for the one of the key groups of the Imperium, Adepta Sororitas, which are essentially warrior nuns, or "Battle Sisters." I am not yet fluent even as a beginner in Warhammer, so I have a lot to acquire and a lot to learn. With this will also come a lot more miniature painting. I plan to start with a single miniature (Palatine) and see if have the skill to create these, then move on to game play. 


While at the Warhammer display, I purchased some Citadel shade paint in an odd green that I need to simulate Sinai Gray on my Israeli faction Ogre cybertank miniatures. I then tried to leave, but was drawn back in by a t-shirt displaying my favorite Citadel paint color, Mephiston Red. Purchased and into the backpack it went.


We took some time looking at very expensive gaming tables that were made to order complete with LED-lit glowing runes in the support posts. 


Battle Frenzy
I had a 4pm appointment at the Goliath Coins booth as I had been selected in a pre-Gen Con drawing to receive a free copy of an unpublished game called "Battle Frenzy" for play testing and feedback. We went and received my copy. It is has six separate characters available to select from and the game is played using record cards in plastic dry erase sleeves and dice used for determining battle results against the attributes of the characters. I received all six characters and dry erase markers. It looks like a ton of quick play fun. The family is travelling next weekend so I plan to take it along for play testing with my middle son who is a heavy online gamer (and see if I can pull him into a different gaming genre). 


We spent the rest of our time looking at various booths. I spent some time examining some of the costume vendors and am now convinced that as part of my rekindled joy in this hobby that I will probably be the owner of a kilt and accoutrements in the near future. It was getting close to 5pm so Michael filled his flagon with craft soda brew one last time and we snagged a shuttle bus back to the parking lot. I dropped him off at the Punchbowl venue for his D&D player meeting and I went and found some dinner at a local place. 


My haul

While waiting for him in the car after dinner, I took stock of the day. I then took a picture of my Gen Con "haul" for posting in "The Board Game Geek" Facebook group. Not bad for being on a budget and a on a one day trip. I kept my spending moderate and managed to get the majority of what I wanted and some other stuff that looks like it will be extreme fun. I then realized I had missed one vendor that I really wanted to stop at... Army Painter. Will have to make that first on the list for next year.


So... tips from a first timer at Gen Con? 


1. Make sure you keep that water bottle full and use electrolytes. It is mostly in air conditioning, but the ICC is huge and the parking is not close. Bring snacks.
2. Make sure your backpack has open volume big enough for games, comfortable straps, and hugs your body. The vendor hall is crowded and you could easily knock someone over with your backpack. 
3. Be friendly and talk. There are a lot of cool, unique people at Gen Con.
4. Bring cash and card. Some vendors are cashless.
5. Buy the parking pass in advance and use the free shuttles.
6. Don't do what we did. Instead, buy a four day pass and take it slower. Build in time to sit and talk and explore games. Play games with others. We really missed out on seeing the entire football filed of Lucas Oil Stadium covered with gaming tables.
7. Watch the cosplayers. Compliment their costumes. A lot of work goes into those. 
8. Take the time to disconnect from the world and enjoy the world of gaming. Practice a chunk of work-life balance.
9. Age doesn't matter. Sure my knees hurt as a sixty plus year old, borderline ancient, but it was worth it.
10. Lastly, collect the ribbons. These come from interactions. I didn't get a ton, but I will try harder next year. Pins can go on your badge lanyard or badge wallet.


For next year, I already have plans to help someone run a game of Steve Jackson's Ogre (we players refuse to let the game die... Ogre is now 48 years old!).


I hope this was a helpful overview of a day at Gen Con. My ribbons are below along with a few more pictures.

My badge and ribbons



Convention deal example


 
Vendor Hall



Balloon Sculpture









My plan and badge at the
start of the day


The Catan booth


Welcome to Indy








Ghostbusters Cosplay




















Lucas Oil Stadium



Program Book



Program Book

The dice spell Gen Con


Thursday, July 31, 2025

#1 - The Road to Gen Con 2025

Three weeks ago, this wasn't a thing on my mind. I just got back into gaming again back in February (after a 30+ year hiatus from the hobby. Gen Con was not on my radar screen. Of course I have wanted to go for many, many years, but like gaming, ideas like that have been shelved due to a sense of focused responsibility and a lack of proper life balance... but that is a story for three or four posts down the road.


So, like I said, I jumped back into gaming and miniatures with an older (48 years old to be exact) game called Ogre by Steve Jackson Games. I used to play it all the time. We are talking the late 1970's here... Stopped messing with pretty much all gaming in the early 1990's after becoming a paramedic in 1987. It seems the real world had become thrilling enough for me.


So this last February, I learned that Ogre had moved along without me. I learned that there were now plastic miniatures, extremely large designer editions, and a fairly large group that followed this older game. I learned it had been named one of the top 100 hobby games of all time. The last few offerings had been crowdfunded, but the following was still there. Nope, it is not a fantasy game about ogres, orcs, or elves.


It's about 25 meter long, unmanned, cybernetic, nuke spewing, tanks in the year 2086. Two major factions, and some smaller ones, fight for control of what is left of the world with small, tactical nukes. Hovercraft, heavy tanks, and missiles are all throughout the game. It can be played on a hex grid with counters, or by miniature rules.


So I jumped in feet first a few months ago. Found some miniatures and got to it. Now it is how I spend my down time... de-stressing. I have accumulated about 85% of everything that was produced while I was in absentia from the gaming world. Even though I am in full tilt, I am still looking for others to actually play the game or learn to play it. So five months later, I am hip deep in minis, in multiple Facebook groups, on discord, doing painting equipment reviews, and back in my niche.


My dear wife has been cautiously supportive as she know I go all in with almost everything I do. I can be frustrating at times.


So what does this have to do with Gen Con?



My oldest son has played DDO (Dungeons and Dragons Online) since he was like in seventh grade. He is 26 now. He learned that there was a player meet-and-greet style event tomorrow night offsite from Gen Con in Indianapolis. There will be people there he has known for many years but never actually met.


It started something like this... "We are going to Gen Con in a few weeks."


My immediate reaction was "not going to happen." In reality, it was not hard to convince me. I have been under the gun to have work-life balance, and I actually would love to meet a few people from Steve Jackson Games. So here we are, a few weeks later, with two one-day passes purchased and a reserved parking spot.


So tomorrow, along with my son, I will re-immerse myself in the chaotic and friend filled world
of gaming. We will endure "Will Call" to get our badges, follow our pre-marked maps of the vendor hall, make desired purchases while viewing new finds... alongside 71,000 others in the sold out gaming convention. We will participate in a very large block part. I may even drink a beer. I am going to buy quite a few cans of spray primer/base paint, and stuff a backpack that now sets empty waiting for its excursion to a huge vendor hall.


Most of all, I look forward to the people. Gaming people are honest, genuine, and support each other. I want to reconnect to that group. Tomorrow, I plan to find another piece of me that I lost.


Follow along and I will do my best to relay the experience after... and more in the future as I explore other games and the intricacies of the primary game I like the most.


The blog name: Elves and Ordnance, is the name of the small Evansville gaming store I used to own in the 1980's. I decided to give it new life in this blog. I will tell that story soon.


Also, for a little fun, each post will have another filtered, AI rendering of me in the same Ogre silhouette shirt... what will it be next. All sorts of pictures to always follow at the end. 


In the meantime, if you would like to see a few really short overviews on some miniature painting tools (non-sponsored), the links are below:


Krydrufi Painting Supply Station: Krydrufi (I apologize for the background noise on this first one... I'm learning)


A low-cost Gethpen Dry Brush Set: Gethpen Dry Brush Set


An INTLLAB Vortex Paint Mixer: INTLLAB Vortex Mixer


Image #1 


Two Ogres from my first attempt at making my own decals


The Krydrufi


#3 - Four Crowdfunded Games to Look at NOW!

Elves & Ordnance: The Blog – Entry #3 – October 2, 2025:   Here is the third offering of the Elves and Ordnance blog. SJG Ogre/GEV, ...